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Design Quest - Week 2
A quest for great game design · By
karle_rfg
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3
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Some random thoughts for Week 2
Now you have the pushback mechanic it would be nice to see some different types of objective; hold a position, don’t l...
started by
davetech
Dec 11, 2019
1
reply
147
views
metorical
Dec 16, 2019
Great start at week 1.
I would like to see a small feed down the side that says all the actions that were taken. Maybe with the ability to hove...
started by
davetech
Dec 03, 2019
1
reply
121
views
karle_rfg
Dec 04, 2019
Too many move cards
I feel like there are too many move cards vs 'action' cards. I keep finding that I end up having something like 5 move c...
started by
Paul
Dec 02, 2019
1
reply
140
views
karle_rfg
Dec 02, 2019